As usual I took Friday off for game day with the group, but today we get back on track with a brand new review.
Today I am going to talk about a city-building card game called Villagers & Villains by C. Aaron Kreader. It is a blend of city management, villain fighting, and luck of the dice all in order to make the best village you can.
|Typical Looking Village|
|All The Parts|
The game is also a quick play at about 30 minutes (45ish if playing with max players) and can support 2-5 people.
Villagers & Villains has cartoony artwork, but it really works for this kind of game. The pictures and card names can be amusing as well as depict some fantasy conventions. The game also packs in a lot of variety, you will be hard pressed to see the same cards over and over again considering the base game comes with 100 village cards.
There are a couple of issues I have with the game production. The rules are flimsy and as I said earlier, the Advanced Game is easy enough that it should just be part of the Standard Game rules. The other thing is I always prefer a scoring track instead of score pads. I find score pads to just be annoying and take up more box space than needed. That's really it as far as my complaints go. I mean, I don't like the small die that is with the game, but that is easy enough to just replace without any other thought to it.
The game plays very well from 2 to 4 players, I haven't had a chance to try out a 5 player game, but I don't think I would like to go to the max.
|Everyday I'm Hustling|
I'm giving it a good recommendation along with its mini-expansion, The Borderlands, which adds 22 new cards. If you are a fan of city-building, lots of points, and variety - you may also want to check out Villagers & Villains. Give it a look.
Thank you all again for reading Daemonic Teutonic. As always, I hope you enjoy the review.