Thursday, September 18, 2014

Rise of Augustus Review

Hello everyone and welcome back.

Tonight I am going to discuss a game I just acquired and started playing - Rise of Augustus (also called Augustus) from designer Paolo Mori and artist Vincent Dutrait.
What a box!
Augustus has players competing to complete objects in a timely manner. Once you sit down to play Augustus you will be surprised how familiar the game is, even if you haven't played it before. Augustus plays like and, in many ways, is Bingo. Each player receives three objective cards and a handful of Roman legions which act as your Bingo markers. One player is elected as the town crier, a prestigious position, and is handed a black die bag containing several tokens with different symbols on them. And just like Bingo night with Nana in the church basement, the town crier pulls tokens from his sack and calls out the symbol. Players will mark off their matching symbols on their objective cards with the cute legion meeples.
Ave Caesar!
Once an objective is filled with the red devils, the player can, and will, shout out AVE CAESAR! Apparently it is the Roman version of yelling the B-i-n-g-o word. The card is scored and a new objective is drawn from the stockpile. Now, certain objectives grant certain abilities like taking away an opponent's scored objective, having them remove their legions, or by granting you more legions to use for the rest of the game. The combination of special abilities really helps the game find a good level between the classic game and a more modernized game. Players will also find themselves trying to complete certain objects or combinations of them in order to receive bonus points that can be found on a series of tiles.
Sweet, sweet victory (points).
Once a player completes seven objectives the game ends and scores are calculated. Highest score wins.

Augustus is incredibly light and suitable for the whole family. The recommended ages eight and up, I would go so far to say that five and up would be agreeable. Everyone can play it. The thing that makes the game for me, outside of the ease of play and minimal setup is the special abilities. They add a bit to the game that gives it that slight competitive edge. You can really go out of your way to attack your opponents or try to build up your legions or even have it so you can use a symbol as something different.
The meat and potatoes.
As far as components go they are pretty nice. The art is fantastic, the meeples are great, but there is too much box for what is inside of it. My other problem is that the rule book is mediocre at best. It doesn't have a good flow to it, plus for a simple game with minimal rules the book is as big as the box. It could have been greatly trimmed down. The game itself accommodates two to six players with a play time of 30 minutes, which is great for gatherings. I have played several games with two and three players and the games took about 15 minutes each, so it plays fairly quick. Although the game calls for scoring seven objectives to end the game, it can always be amended for longer games, which I am enjoying more. I recommend at least going till ten objectives are scored to end the game, I tend to get into the game and enjoy it a bit more that way.

All and all I came to praise Caesar, not to bury him. I really enjoy this game as a filler. It is good to gear up to a longer game with or to unwind after something heavy. I'm really glad I added it to my collection and I think it is one that will be sticking around for a long time to come. As far as filler games go, I couldn't recommend it enough and it plays will with everyone of every skill level.

Give Augustus (Rise of Augustus) a try.

I hope enjoyed the first review here on Daemonic Teutonic. Please come back again. I have plenty more where this came from.


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